A great article by William Murphy on Mmorpg.com
Victory can most easily be described as a F2P persistent version of Forza Motorsport.
Set in a future where car enthusiasts have retaken an interest in the F1 cars of old, the game features an impressive array of options for players to design their own cars. You pick the parts, paint and decal it the way you like, and add in bonus add-ons to improve performance. It’s not quite as in-depth as something like Gran Turismo when it comes to tweaking, but there’s enough depth to satisfy the hardcore without alienating the casual, and that’s obviously the goal of the developer.
The game also sports three different racing modes, which amount to basically easy, medium, and hard. The former has cars handling more like they would in Mario Kart, while medium notches up the difficulty to something like Project Gotham Racing, and hard turns it up to a full-racing sim like Forza or the Gran Turismo series. The visuals on the cars are crisp and fully-animated; even the springs move when players find themselves in rough terrain. However the tracks and bells and whistles of the UI leave something to be desired visually. One hopes they’ll improve the looks of the tracks, as for now it seems like the cars don’t belong on the road or vice versa. Still with an in-depth car customization system that has players gaining experience to perfect their driving abilities as well, Victory looks like it could be a casual racer’s cup of tea especially if they don’t go in for the cartoon kart racer games already on the market.